Still, Riptide is a better game from a gameplay mechanics standpoint, and the new player character (John) is pretty fun. Grunt zombies can one-shot you with thrown weapons (due to a bug) No "idyllic beach resort/rotting hordes of the undead" juxtaposition like the first one Boats are mediocre unless you get good at using the turbo to smash zombies Nerfing of some weapon mods, particularly Impact ones Only two big areas, compared to three in the first game Way more side quests, including ones which improve the equipment of your teammates Named bosses and special high difficulty areas (Dead Zones) More merchants who sell a better variety of gear Added abilities for every character, including Group Fury, which is underrated but awesome Blueprints are distributed more evenly and "in order", i.e you don't come across the 4x poison craft two missions before the 2x poison craft Crafting items show what blueprints require them when viewed Less annoying human enemies who are immune to most of your skills Guns are also more accessible from the beginning of the game (so Purna isn't screwed) Guns deal 3-4x damage on headshot, making them viable against zombies Health and consumables no longer take up weapon slots (so you won't accidentally replace your main weapon with Alcohol) Development was originally transferred from Yager to Sumo Digital, before Deep Silver decided to enlist its own studio, Dambuster Studios - known for Homefront: The Revolution - to continue development of Dead Island 2.Īt the time of announcing the transferal of Dead Island 2 development from Sumo Digital to Dambuster Studios, THQ Nordic also confirmed the return of the Saint's Row franchise and the potential for a new Timesplitters game.Riptide actually has some serious improvements compared to the first: The report from Eurogamer also verified that the five-year-old build from 4Chan is a product of previous developer Yager, best known for Spec Ops: The Line. “It’s a great story to tell everyone that it’s on its third studio, but we like to be judged on the end result and we’re really confident that when it comes out it’s going to be a kick-ass zombie game. “It’s just a testimony of our dedication to get it right. “Look, Dead Island is a very important brand for us and we’ve got to get it right,” said Kundratitz in an interview with.
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In fact, according to Koch Media CEO Klemens Kundratitz, Dead Island 2 is still very much a thing. Manage cookie settingsĪlthough players are tinkering around with the five-year-old build, it's not necessarily indicative of what Dead Island 2 was, or is, supposed to look like. To see this content please enable targeting cookies. You can check out the official Dead Island 2 E3 announcement trailer below. The build contains a variety of placeholder features in its unfinished state, but it has been confirmed to be playable.įor those who don't know, Dead Island 2 was announced way back when in 2014.
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According to said report, the five-year-old build of Dead Island 2 originally appeared on a 4Chan board, where players began to download and share the file - dated from June 2015 - with others online. Dead Island fans have managed to locate a five-year-old build of Dead Island 2, and are now actively playing it.Ī report published by Eurogamer drew attention to the build's resurfacing.